Nintendo E-Reader Saves
Last Updated: Nov 19, 2005

Proof that dotcodes can be Printed and Scanned.

Title Type Region **
Save
Region **
Dotcode
Authour Source Included Dotcode Included
BombSweeper NES US, Jap e+ US, Jap e+ Snowbro No Yes
E-Reader Sound Test (v1.3U) () Z80 US US CaitSith2 Yes Yes
E-Reader Sound Test (v1.4J) (E-Reader+) () Z80 Jap e+ Jap e+ CaitSith2 Yes Yes
Gold Runner Demo *** (Updated Apr 24, 2007) NES US, Jap e+ US, Jap e+ Lasse Oorni Yes Yes
Hello World Example Z80 US US FireFly Yes Yes
Hello World Example (E-Reader+) Z80 Jap e+ Jap e+ FireFly Yes Yes
Mario Sprite Example Z80 US US FireFly Yes Yes
Mario Sprite Example (E-Reader+) Z80 Jap e+ Jap e+ FireFly Yes Yes
Ultima 3 Sound Test  (US ) (Jap ) (Jap e+ ) Z80 US, Jap e+ US, Jap, Jap e+ CaitSith2 Yes Yes

** - There will be a name display issue, if a US save is used on a japanese e-reader+ or a japanese save on a US e-reader.  Also, the ERAPI_DrawText will have these same issues.  The reason for this, is that the US e-reader text is ascii encoded, while the Japanese E-reader+ text is Shift-JIS encoded.   Only saves that will not be affected by text encoding issues other than the title will be labled as All.  The Dotcodes will not get an All designation, for the reason that they are region encoded.  This means you should not try to print a Japanese Dot-Code if you have a US e-reader, because if you do manage to print it successfully, you will get a region error.  A third region was recently discovered. This region is also japan, but is named Jap e+, which means the dotcodes/saves will not work on the original Japanese E-Reader, just the Japanese E-Reader+.   Dotcodes made for the original Japanese E-Reader will also work on the Japanese E-Reader+.  Save format is not compatible between the two at all.

*** - I finally have a means available to encode my own Dotcodes.

How to Compile the Source Code

  1. Download latest Small Device C Compiler (SDCC) package
  2. Download subset, b2x and gfx2gba tools.
  3. Download nevpk and neflmake programs.
  4. !! Edit "make.bat" to change the "set path" line before you run it !!

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